For Indie game art and voiceover

Ship your indie game with AI-generated art and 600-language voiceover.

40-60% of indie dev time goes to assets, not gameplay (Unity 2026 dev survey). Gathos generates sprites, key art, and NPC voiceover in 600+ languages from one flat $18/month subscription · the only product in the market that bundles game art with voice acting at this price point.

40-60%
of indie dev time = assets
600+
languages for NPC voices
$18
per month, unlimited

Most indie devs build alone or in a 2-3 person team. Hiring a sprite artist is $30-80 per hour. Hiring a voice actor is $200-500 per character. Localizing into 5 languages doubles or triples that.

Gathos at flat $18/month covers all of it: character portraits, environment art, item icons, UI elements, and NPC dialogue voiced in any of 600+ languages. The same voice clone reads the same character in English, Spanish, Hindi, Mandarin.

Built for the iteration loop indie devs actually run. Generate, test, regenerate, ship. No per-image meter, no per-line voice acting bill.

How the workflow runs

Frequently asked questions

Will the art match a consistent style across the game?+
Yes if you describe the style consistently in prompts. Most indie devs build a one-paragraph style spec ("flat colors, hand-drawn outline, 80s anime palette") and reuse it on every generation. Output is consistent enough that a player will not notice.
Can Gathos generate sprite sheets?+
Single sprites yes, animated sprite sheets are not the primary use case. Pair Gathos with a sprite-sheet tool (Aseprite, PixelLab) for the animation layer.
Does this work for Unity and Unreal?+
Yes, both. Gathos outputs PNGs that drop into either engine. Several indie studios use Gathos as a CI step that regenerates placeholder art on every build.
How does NPC voicing work?+
Upload a 30-second voice sample for each character. Then any line of dialogue you write gets voiced in that character voice. Localizing into another language uses the same voice clone, no re-recording.
What about Steam disclosure?+
Steam updated its AI disclosure policy in 2025. Gathos-generated assets need to be disclosed in your Steam page. The disclosure is a tickbox, not a barrier to publishing.

Try Gathos for 7 days, free.

Flat $18/month after the trial. Built for indie game art and voiceover.

Start free